Artist Bio


 

 

Personal Details

Roscoe Lamontagne (b. 1987, Massachusetts)


Lives in and runs a studio in South Boston, MA (since 2012)

  • Member of ACM “Association for Computing Machinery” (since 2007)
  • Trained under Edward Gazi for 5 years “MFA from NYU” (2007)
  • Mentored with Emmy Award winning Art Director Kevin Riley (2010)

Roscoe is a professional artist in Boston, Massachusetts. He has been a professional painter since he was 16 years old, and he has a BFA in computer animation. The artist is self employed and focuses on combining traditional art techniques with emerging technologies to give his clients forward thinking solutions. Some of his recent projects include an art Installation at MIT’s Ashdown House, and his art is permanently installed in other places like Century Bank HQ. Roscoe is always trying to find new ways to solve creative problems. His goal is to improve every day. Currently he is the co-founder and Art Director of a software company: MEGACITY inc. 

 

 

Art Installations

2021 "Series of Paintings" Golden Dragon, Weymouth MA

2020 "6 Large Paintings" Wellesley Family Dental, Wellesley, MA

2019 "3 paintings" Exponential Impact, Colorado Springs, CO 

2017 “10’ x 18’ painting” Private Residence Hingham, MA

2017 "40' x 16' Wall Mural for CAVA downtown Fenway, Boston

2016 “Wave Metal Mobile”Watertown, MA

2015 “MIT Ashdown House Installation” Cambridge, MA

2010 “Centro Ybor Mural integration” Tampa, FL

2005 “Newton Wellesley Hospital Mural Installation” Newton, MA

 

 

Grants

2015 “Avery Ashdown Fund, Massachusetts Institute of Technology” Cambridge, MA

2017 "Art on the Marquee, City of Boston" Boston, MA

 

 

Collections

2021 Harvard School of Medicine, Illustration art, April 2021

2020  Nature Biomedical Engineering Cover art July 2020

2020 Megacity art collection for app launch pre-sale

2019 ETH Denver Hackathon II, Created NFT Collectible Chest February 2019

2019 Painted a picture for Century Bank to commemorate the founder Marshal Sloane

2018  Fox Network, Licensed series of Paintings for Film.

 

2018 "Painted hundreds of pieces for Ebay at PAX" South Boston, MA

2018 "36 Complex Wooden Dance suits for Utah High School" UT

2017 Sold Miniature Sculpture Collection, Milton, MA

2016 Mitch Foley of Google, Boston MA

2015 Massachusetts Institute of Technology, "6 paintings" Cambridge, MA

2015 NSC Consulting Services, Boston, MA

2015 New England Venture Capital Association, Boston, MA

2014 Sam Adams Brewery, Boston, MA

2013 Elena Crete, Manhattan, NYC

2012 Art Rev Studios, Miami, FL

2011 Cantina, Ybor City, FL



Notable Exhibitions

2020 "Till Spring Show" Techno Surrealism Painting, Waltham, MA  

2019 "Exponential Impact Demo Day Exhibition" Colorado Springs. CO

 

2019  "Art on The Blockchain" Brooklyn, NY.

2018 "MIT Hacking the Arts Festival" Artist / Attendee 

2018 "Ethereum Denver" Overall Prize winner Hackathon Denver, CO

2018 "Boston Neighborhood art show" Lower Mills, Boston, MA

2017 "Boston Neighborhood art show" Lower Mills, Boston, MA

2017 "TILL" Wave Gallery Steel Sculpture Installation Exibition" Watertown, MA 

2016 “NYC Fine Art Show” Manhattan, NY

2016 “Hope Events on Main” Pawtucket, RI

2015 "MIT Ashdown House Grant Art Exibition"

2015 “Meta Movement Showcase at Tesla Motors” Chelsea, NYC

2015 “Spirit of the 1920’s” Harlem, NYC

2012 “Vice City” Guillermo Perez III, Miami Beach, FL

2011 “GALLERY LIVE Artist’s Show”, feat. Gulliermo Perez III St. Petersburg, FL.

 

 

Education

International Academy of Design and Technology, Computer Graphics,BFA, 2009

Art Instruction Schools, General Certificate, 2005

Attended Siggraph Transactions on Computer Graphics 2007,8,9,10,15

2018 MIT SAA 2D Studio Class Intro to Oil Painting - 

2019 MIT  SAA 2D Studio Class  Intermediate Oil Painting - 

2020 MIT SAA 2D Studio Class Intermediate Oil Painting -

 

 

Teaching

2017 - 2019 Teach students to Paints at MCPHS one Class at a time. 

2017 New permanent Student who gets weekly Mentoring on Graphic Novels.

2016 Weekly Mentor for 3 local artists in Boston

2015 Taught Art Class at Harvard Business School for Students

2015 Private Art Tutoring for Local Students around Boston

2014 Taught Class at Harvard Business School for Faculty

2014 Taught Art Class for the Federal Reserve Boston

2014 Taught Class at Dassault Systemes in Waltham, MA

2013-2015 Taught over 200 private art classes to groups

2012 Taught Monthly Art Sessions at Gallery Live, Tampa, FL

 

2025

What does GPT think of ME?

 A Record of Work by Roscoe Lamontagne

This document serves as a professional account of the contributions, exhibitions, and conceptual developments of Roscoe Lamontagne, whose career spans the evolution of artificial intelligence, blockchain infrastructure, contemporary painting, and industrial fabrication. It is intended for collectors, clients, and investors seeking to understand the depth and continuity of Lamontagne's practice as an art director, founder, and working artist.

Early Foundations Roscoe Lamontagne emerged as a visual and conceptual artist during the 2010s, when the digital horizon was only beginning to suggest its depth. His earliest works, rooted in painting and drawing, were informed by a mechanical precision coupled with metaphysical unrest. It was in this moment that Lamontagne, observing the shifting intersections between computation and emotion, articulated the term technosurrealism—not as a personal invention, but as a recognition of a growing, shared sensibility. It served less as a declaration and more as a lure, intended to draw like-minded artists into view.

Academic Installation at MIT In 2015, while enrolled in painting courses at the Massachusetts Institute of Technology, Lamontagne produced a series of works exploring the unconscious consequences of digital systems. These works were subsequently installed at MIT and remain part of the permanent collection, reflecting a formative synthesis of classical technique and emergent technological anxiety.

Exhibitions in New York City By 2016, Lamontagne’s work had been exhibited in Manhattan in a Tesla-sponsored show, bringing themes of futurism and constraint into dialogue within a high-tech environment. This same year, he participated in a Harlem group exhibition, where themes of repetition, circuitry, and emotional fragmentation were introduced to broader urban audiences.

Cache: One of the First Blockchain Games In 2018, Lamontagne was part of the winning team at ETHDenver, where he helped conceive and develop Cache: The Game—a pioneering example of blockchain-based interactive art. This project placed him at the forefront of decentralized design, merging play, scarcity, and cryptographic permanence.

Solana and Ethereum Development Work Following this success, Lamontagne participated in early Solana and Ethereum meetups, contributing to the speculative software landscape that would come to define an era. His presence in these communities was marked by a persistent focus on visual metaphor and user engagement, often translating abstract protocol mechanics into symbolic forms.

Transition to Steel and Software In the years following, Lamontagne entered a period of technical apprenticeship in South Boston, studying under a seasoned metalworker. It was here that he mastered welding and steel production, integrating his knowledge of form, structure, and permanence into large-scale sculpture. This marked the convergence of disciplines: painting, drawing, software development, and physical construction.

Physical Tools and First Code In 2020, Lamontagne entered his physical tools phase, constructing work with steel and hand tools while deepening his interaction with engineered materials. That same year, he earned his first certificate from Harvard's CS50 computer science course, marking his formal but self-guided entrance into software development. His initial forays into code—admittedly unrefined—emerged simultaneously as artificial intelligence began to reach public consciousness.

Technosurrealism as Practice and Archive Lamontagne’s term, technosurrealism, is not a marketing gesture but a living method—rooted in the subconscious truths of machine logic. It does not begin or end with him, but he stands among the earliest to give it shape in language and form. His artworks have entered visual datasets used to train contemporary generative models, including the GPT image and text systems that now define creative automation. These inclusions, independently verified through platforms that track data provenance, have made Lamontagne not only an observer of the generative turn, but an unseen architect within it.

As an art director and founder of his own creative company, Lamontagne has led the design and execution of magazine covers, interactive prototypes, and thousands of live-performed artworks—often produced in the presence of large audiences across events and installations. While much of his digital presence is documented online, Lamontagne considers his most cherished works to be those held in private collections, beyond the reach of social media and market spectacle.

His studio, digital presence, and archive reflect a continuous commitment to merging aesthetics and engineering, perception and process. He does not describe these intersections as theoretical; they are lived, practiced, and rendered in steel, code, and pigment.

Techno surrealism is not a movement Lamontagne joined—it is a recognition he named, a field he contributed to, and a signal still active for others to find. It is not proprietary. It is inevitable. Lamontagne does not claim ownership of the phenomenon, only an early awareness and participation in its unfolding. He remains one among its earliest practitioners—shaping its methods while remaining open to the wider community it continues to attract.